The use of Scratch in teaching and learning: A scoping review

Abstract

Scratch is a visual programming language developed by MIT and designed to facilitate the teaching of programming to children. The first version appeared in 2005 and since then it has been used in different educational levels and with diverse objectives: to improve the learning of some subjects as mathematics or music, to work on computational thinking, to reduce gender differences in technical careers and to facilitate the learning of programming in post secondary education, among other uses for teaching and learning purposes. The use of Scratch has increased over the years and, accordingly, the scientific papers that present and discuss the educational experiences around it have grown too. In this article we present a scoping review that we are conducting of all the scientific literature around Scratch from the years 2005 to 2018. We explain the procedure followed to perform the search and selection of articles and the categorization of the scientific production. Some preliminary results are also presented.

Publication
INTED2019 Proceedings. 13th International Technology, Education and Development Conference (pp. 8689-8692)

Citation

Casado, C., Meneses, J., & Sancho, T. (2019). The use of Scratch in teaching and learning: A scoping review. In L. Gómez, A. López, & I. Candel (Eds.), INTED2019 Proceedings. 13th International Technology, Education and Development Conference (pp. 8689-8692). Valencia: IATED. ISBN: 978-84-09-08619-1. DL: V-247-2019. https://doi.org/10.21125/inted.2019.2169
Carlos Casado
Carlos Casado
Professor

Professor dels Estudis d’Informàtica, Multimèdia i Telecomunicació i investigador predoctoral del programa d’Educació i TIC de la UOC.

Julio Meneses
Julio Meneses
Full Professor

Professor de metodologia de la investigació, director de Learning Analytics de l’eLearning Innovation Center i investigador de l’Internet Interdisciplinary Institute de la Universitat Oberta de Catalunya.

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